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Only those who live at the edges of the world have a margin of freedom. Now, in XCOM 2, the aliens rule Earth, building shining cities that promise a brilliant future for humanity on the surface, while concealing a sinister agenda and eliminating all who dissent from their new order. XCOM, the planet’s last line of defense, was left decimated and scattered. Twenty years have passed since world leaders offered an unconditional surrender to alien forces. All the units have similar options to previous XCOM games.XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year. This game from previous entries in the XCOM franchise, All the players can control units and all the computer enemies. Some agents have abilities that enable them to modify missions and players can force and act to next regardless. Once the fight controlled all the computer units and enemies took a turn on their position with the mixed player-player enemy. The players can split their units with multiple entry points. It allows players to position their units and is designed to enter the combat area. Starting missions based on planning is called “breach mode”.

Once in the XCOM: Chimera Squadgame players can initiate combat missions, you have to choose eleven characters who will participate in much separate combat. The strategy layer shows unrest and falling address leads to breaking the city. It allows players to modify or upgrade all the member squad investigations to patrol city sectors. This game will be divided into tactical combat and squad management. Each and every character has its unique abilities to replace classes of character from the installments. Players can take control of eleven characters squad alien and human from the Chimera Squad.
